vu final project

vu final project

Saturday 1 November 2014

cs619 final project Mobile Hidden Object Games

Hidden object game is categorized under ‘puzzle games’. In this game, a player is required to find various items (objects) that are placed on a simple picture with a lot of objects. The required objects are embedded in the picture in such a way that they are not visible easily. This is achieved by either mixing foreground and background color combinations OR object patterns.  The player is required to touch an object which is one of the objects required at a particular level (stage). When the player touches a correct object, it is removed from the picture or it is marked. The game proceeds with increased difficulty at each stage.
Following are some sample games for you to get the basic idea:

This is a single player game so only one actor i.e. Player, Following are the required features of this project:

  1. It should have at least 10 stages, and each stage should offer more difficulty.

  1. In start of each stage, the game will display a list of 10 objects to find (this list can be simple text i.e. names of objects, or the shapes of the objects).

  1. The game application should actually have 20 to-be-required required objects at each stage, but the player is required to find 10 objects. So the game will set the required 10 objects randomly every time a stage is started.

  1. When a player touches a required object, it should be removed from required list (or it should be marked). It should also be removed or marked from the picture.

  1. It should be a time based game. Each stage should have a fixed time to complete, or the time can be set according to difficulty level i.e. time limit decreases a few seconds on each next level. If the player is able to find all 10 objects within the specified time, the game will move to next stage, Otherwise the game ends.

  1. It should support 2 hints for each stage. When player touches hints, the application will indicate one of objects that are still not picked up by the player.

  1. The application should be able to save game state when player opts to save the game.The next time game is launched, it will show options to Play New Game or Continue Last Game. On choosing continue option, player should be able to resume the game from last saved state.

Application TypeTools & Technologies
It will be a mobile application, you can pick any modern mobile OS platform (e.g. Android, Apple, Windows Mobile etc)Any modern tool and technology set used for developing mobile games based on the platforms discussed in Application Type.